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Hand-drawn hex map with mountains, forests, fields, a castle, a gate, scattered trees, and ships at sea.

Hexcrawl Hex Tiles

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Devlog

  • Obsidian md instructions and 1.3 Print Version
    May 03, 2026 by Dungeon Architecture
    1
    #obsidian, #hexcrawl, #tutorial, #update, #printable, #tiles, #hextiles
    - Print version PDF have been updated to version 1.3. - Added instructions for how to use with obsidian md. Obsidian md instructions I have been using obsidian md as my main VTT platform. With excalid... Continue reading
  • New update, swamp rivers and other extra tiles! 1.3
    March 12, 2026 by Dungeon Architecture#update, #swamp, #marsh, #isometric tiles, #rivers
    It's been a while but I'm back. Here is an update with wetlands/swamp, rivers plus a bunch of other new tiles. This update includes: 2 new fields 1 new forest 2 new hills 3 new mountains 9 new point o... Continue reading
  • 1.2 Update - Desert
    February 22, 2024 by Dungeon Architecture
    2
    Added tiles from "desert1" to "desert7" Drag and drop over existing folder and override, old tiles are included... Continue reading
  • 1.1 Small Update
    February 15, 2024 by Dungeon Architecture
    Changed main folder from "Hextiles 1.0" to "Hextiles". That way you can from now on copy paste the new folder over the old one by overwriting the files and you won´t loose the links. (In Foundry VTT... Continue reading
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